[IMP] gamification: usability and shit
authorMartin Trigaux <mat@openerp.com>
Fri, 12 Sep 2014 08:37:14 +0000 (10:37 +0200)
committerThibault Delavallée <tde@openerp.com>
Thu, 18 Sep 2014 09:12:15 +0000 (11:12 +0200)
commit56b3db82192d6ed2dad45982ebce9f471cf7c0cf
treeada7d85e8a591fa6a9babecb9c0d97e450de3f03
parent764c5acd81f3793606f1b9f7db48cc27bb837102
[IMP] gamification: usability and shit

Challenge
- 'Reward as soon as every goal is reached' box checked by default (most of the time people want this behaviour, few special cases were do not)
- Click on challenge kanban opens goal list instead of challenge form
- Add button 'Start Challenge' clicking on statusbar is not intuitive

Badge
- When creates a challenge from badge view, set by default badge to 'For Every Succeding User' field
- replace filter 'Current' vs 'Passed' by 'Running' (in progress and done with not reached end date) vs 'Done' (done & failed without end date or end date passed)

Goal
- list of badge on employee form not the first tab
addons/gamification/models/challenge.py
addons/gamification/static/src/js/gamification.js
addons/gamification/views/badge.xml
addons/gamification/views/challenge.xml
addons/gamification/views/goal.xml
addons/hr_gamification/views/gamification.xml